Appendix E — Risk-Weighted Utility

This appendix goes over a problem for Lara Buchak’s risk-weighted utility theory, based around the Single Choice Principle from Chapter 8. Buchak’s theory concerns normal decision problems, where there are no demons lying around, so we have to modify Single Choice Principle a little to make it apply. The modifications still leave it recognisably the same principle though. And the main point of this appendix is to show that it is possible to theorise about normal and abnormal decision problems using the same tools.

The core of Buchak’s theory is a non-standard way of valuing a gamble. For simplicity, we’ll focus on gambles with finitely many outcomes. Associate a gamble with a random variable O, which takes values o1, \(\dots\), on, where oj > oi iff j > i. Buchak says that the risk-weighted expected utility of O is given by this formula, where r is the agent’s risk-weighting function.

\[ REU(O) = o_1 + \sum_{i = 2}^n r(\Pr(O \geq o_i))(o_i - o_{i-1}) \]

The decision rule then is simple: choose the gamble with the highest REU.

The key notion here is the function r, which measures Chooser’s attitudes to risk. If r is the identity function, then this definition becomes a slightly non-standard way of defining expected utility. Buchak allows it to be much more general. The key constraints are that r is monotonically increasing, that r(0) = 0 and r(1) = 1. In general, if r(x) < x, Chooser is some intuitive sense more risk-averse than an expected utility maximiser, while if r(x) > x, Chooser is more risk-seeking. The former case is more relevant to everyday intuitions.

There are a number of good reasons to like Buchak’s theory. Standard expected utility theory explains risk-aversion in a surprisingly roundabout way. Risk-aversion simply falls out as a consequence of the fact that at almost all points, almost all goods have a declining marginal utility. This is theoretically elegant - risk-aversion and relative satiation are explained in a single framework - but has a number of downsides. For one thing, it doesn’t allow rational agents to have certain kinds of risk-aversion, such as the kind described by Allais (1953). For another, it doesn’t seem like risk-aversion just is the same thing as the declining marginal utility of goods. Buchak’s theory, by putting attitudes to risk into r, avoids both these problems.

Unfortunately, Buchak’s theory runs into problems. Our focus will be on two-stage problems where Chooser’s choice only makes a difference if the game gets to stage 2. The general structure will be this.

  1. A coin with probability y of landing Heads will be flipped. If it lands Tails, Chooser gets the Exit Payout, and the game ends.
  2. If the game is still going, a second coin, with probability x of landing Heads, will be flipped.
  3. Chooser’s payout will be a function of whether they chose Up or Down, and the result of this second coin.

I’ll write H1 and T1 for the propositions that the first coin lands Heads and Tails respectively, and H2 and T2 for the propositions that the second coin lands Heads and Tails respectively. I’ll mostly be interested in the case where Up is a bet on H2, and Down is declining that bet, but the general case is important to have on the table. The general structure of these problems is given by Table E.1.

Table E.1: The abstract form of an exit problem with coins.
(a) Exit Parameters
Exit Payout e
Pr(H1) y
Pr(H2) x
(b) Round 2 game
H2 T2
Up a b
Down c d

Then we get a version of Single Choice Principle that applies to games like this.

Again, the argument for this turns on reflections about conditional questions. If Chooser is asked before the first coin flip, they are being asked what they want to do if the first coin lands Heads; if they are asked after that flip, they are being asked what they want to do now that the first coin landed Heads. These questions should get the same answer. I’ll show that REU-maximisation only gets that result if r is the identity function, i.e., if REU-maximisation just is expected utility maximisation.

As before, I’ll refer to Chooser’s Early and Late choices, meaning their choices before and after being told the result of the first coin. I’ll write REUE(X) to be the risk-weighted expected utility of X before finding out the result of the first coin toss, and REUL(X) to be the risk-weighted expected utility of X after finding out the result of the first coin toss. So Single Choice Principle essentially becomes this biconditional, for any gambles X and Y.

\[ REU_E(X) \geq REU_E(Y) \leftrightarrow REU_L(X) \geq REU_L(Y) \]

I’ll first prove that this implies that r must be multiplicative, i.e., that r(xy) = r(x)r(y) for all x, y. This isn’t a particularly problematic result; the most intuitive values for r, like r(x) = x2, are multiplicative. Consider the Exit Problem shown in Table E.2, where x and y are arbitrary.

Table E.2: An exit game with exit payout 0.
(a) Exit Parameters
Exit Payout 0
Pr(H1) y
Pr(H2) x
(b) Round 2 game
H2 T2
Up \(\frac{1}{r(x)}\) 0
Down 1 1

It’s easy to check that REUL(U) = REUL(D) = 1. So by Single Choice Principle, REUE(U) = REUE(D). Since REUE(U) = \(\frac{r(xy)}{r(x)}\), and REUL(D) = r(y), it follows that r(xy) = r(x)r(y), as required.

Define m, for midpoint, as r-1(0.5). Intuitively, m is the probability where the risk-weighting agent is indifferent between taking and declining a bet that stands to win and lose the same amount. Since r is monotonically increasing, and goes from 0 to 1, m must exist. Consider now Table E.3, where y is arbitrary.

Table E.3: An exit game with exit payout 1.
(a) Exit Parameters
Exit Payout 1
Pr(H1) y
Pr(H2) m
(b) Round 2 game
H2 T2
Up 2 0
Down 1 1

In Table E.3, it’s also easy to see that REUL(U) = REUL(D) = 1. So by Single Choice Principle, REUE(U) = REUE(D). And it’s also clear that REUE(D) = 1, since that’s the only possible payout for Down. So REUE(U) = 1. So we get the following result.

\[\begin{align*} REU_E(U) &= r(1-y(1-m)) + r(ym) \\ &= 1 \\ \therefore r(1-y(1-m)) &= r(ym) \end{align*}\]

That doesn’t look like a particularly notable result, but it will become useful when we discuss our last case, Table E.4, which is just the same as Table E.3, except the exit payout is now 2.

Table E.4: An exit game with exit payout 2.
(a) Exit Parameters
Exit Payout 2
Pr(H1) y
Pr(H2) m
(b) Round 2 game
H2 T2
Up 2 0
Down 1 1

In Table E.4, it’s again easy to see that REUL(U) = REUL(D) = 1. So by Single Choice Principle, REUE(U) = REUE(D). But the early values are more complicated: REUE(D) = 1 + r(1-y), and REUE(U) = 2r(1-y(1-m)). Using what we’ve discovered so far, we can do something with that last value.

\[\begin{align*} REU_E(U) &= 2r(1-y(1-m)) \\ &= 2(1-r(ym)) && \text{from previous calculations} \\ &= 2 - 2r(ym) \\ &= 2 - 2r(y)r(m) && \text{since $r$ is multiplicative} \\ &= 2 - r(y) && \text{since $r(m) = 0.5$} \end{align*}\]

Putting all this together, we get

\[\begin{align*} REU_E(D) &= REU_E(U) && \Rightarrow \\ 1 + r(1-y) &= 2 - r(y) && \Rightarrow \\ r(y) + r(1-y) &= 1 \end{align*}\]

So r is a monotonic increasing function satisfying r(0) = 0, r(1) = 1, r(xy) = r(x)r(y), and r(y) + r(1-y) = 1. The only such function is r(x) = x. So the only version of risk-weighted expected utility theory that satisfies Single Choice Principle is where r(x) = x, i.e., where risk-weighted expected utility just is old-fashioned expected utility.

This doesn’t yet prove expectationism. I haven’t shown that there is no other alternative to expected utility theory that satisfies Single Choice Principle. There are such other theories out there, such as the Weighted-linear utility theory described by Bottomley & WIlliamson (n.d.). But it’s a guide to how we could start defending expectationism in a way consistent with how we handle decision problems involving demons.